IGI Global Offers Free Access to "Game Transfer Phenomena in Video Game Playing: A Qualitative Interview Study"
Submitted by Amigos on Thu, 2015-07-09 13:27Back in the 1990s, isolated cases of non-volitional phenomena such as altered sensorial perceptions related to playing video games, were reported. For instance, a case study was published in the Irish Journal of Psychological Medicine about a female video game player who was diagnosed as suffering from persecutory delusions and experiencing constant imaginary auditory hallucinations triggered by the music of the Super Mario Bros video game. Other isolated cases reported in literature included pilots experiencing altered visual perceptions and seeing everything upside down after using virtual reality flight simulators.